Some blog
Photo taken in California
Hi there! I graduated from college with a computer science degree and I’m now a fourth year PhD at UIUC working under Ramnatthan Alagappan and Aishwarya Ganesan to build interesting and highly perfomant distributed storage systems.
You can find research I’ve published on Google Scholar or take a look at my blog and projects to see some interesting things that I’ve worked on! :)
news
| Nov 01, 2025 | Released over 1.4M league replays on huggingface. You can find them here: 700K+ dataset and the other 700K+ dataset |
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projects
Released over 1.4M league replays on huggingface (with detailed network level packet data). Datasets released here and here (S12).
Intercepts OpenGL pipelines and re‑renders them with ray tracing (NVIDIA RTX)
blog posts
| Sep 16, 2025 | Network Storage and Scaling Characteristics of a Distributed Filesystem |
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| Sep 11, 2025 | Network and Storage Benchmarks for LLM Training on the Cloud |
| Jun 18, 2025 | A Reality Check on DeepSeek's Distributed File System Benchmarks |
| Apr 15, 2025 | An Intro to DeepSeek's Distributed File System |
| Feb 12, 2025 | League of Legends data scraping the hard and tedious way for fun |
| Dec 05, 2022 | Raysterizer |
| Sep 06, 2021 | Machine Learning with League of Legends - Minimap Detection (Part 2) |
| Sep 05, 2021 | Machine Learning with League of Legends - Minimap Detection (Part 1) |
| Mar 18, 2020 | Machine Learning with League of Legends - Introduction |
| Jul 21, 2019 | Running opengl under WSL |
| Feb 28, 2019 | Practical Reverse Engineering Sample D |
| Dec 08, 2018 | DXR-RTX Path Tracer Project HLSL Shader Code |
| Dec 07, 2018 | DXR-RTX Path Tracer Project Host Code |
| Dec 06, 2018 | DXR-RTX Path Tracer Project Introduction |
| Dec 06, 2018 | DXR-RTX Path Tracer Project User Guide |
| Aug 17, 2018 | Object Oriented C Library - Introduction |